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Author Topic: Oculus Rift Interview with Carmack  (Read 3201 times)

Offline Tbone

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Oculus Rift Interview with Carmack
« on: October 18, 2013, 12:32:27 pm »
http://www.engadget.com/2013/10/18/oculus-rift-john-carmack-interview/

-Secret project at Oculus
-Screen and positional tracking upgrades
-Mobile technology
-New dev kit plans

Some pretty good stuff. Watch the video!

Offline likwidtek

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Re: Oculus Rift Interview with Carmack
« Reply #1 on: October 18, 2013, 01:04:47 pm »
Good stuff!
"To the darkened skies once more and ever onward."

Offline Sared

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Re: Oculus Rift Interview with Carmack
« Reply #2 on: October 20, 2013, 07:27:31 pm »
Forbes did a quick piece about how the hardware is supposed to be running Android on a stand-alone chip? How's that supposed to work? Is it just going to act as part of the firmware layer? I'm entirely too fascinated by this shit.

Also, I'm totally okay with saying the Carmack is the next (nerdier) Steve Jobs. Man knows how to innovate.

Offline Tbone

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Re: Oculus Rift Interview with Carmack
« Reply #3 on: October 21, 2013, 12:13:41 pm »
The idea is to create mobile support so that you can run games from your phone on the Oculus Rift. The next step is to incorporate the guts of the phone into the Oculus Rift itself so that it becomes a stand alone wireless gaming console - and it sounds like Android is the platform they would focus on. From there, you can still plug the Rift into your monster PC to run high end games while tethered.

All of this is somewhat theoretical at this point. Oculus is working on adding mobile support, but it is unclear as to whether that will make it for the first consumer version. Certainly incorporating Android into the device itself is a 2nd or 3rd gen project.

Oculus seems to have a lot of interesting solutions and projects going on behind closed doors, though. I can't wait for them to let the cat out of the bag as to what their consumer version is actually going to be.

 

 

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