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Author Topic: 1.1.3 Patch Notes — 2/14/2012  (Read 2198 times)

Offline likwidtek

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1.1.3 Patch Notes — 2/14/2012
« on: February 14, 2012, 12:01:15 pm »
Classes and Combat


General

*  Surge rating has been re-balanced. It now reaches diminishing returns the same way as other damage ratings, and its per point damage contribution has been reduced by approximately 10%.

Bounty Hunter
Mercenary -  Arsenal
* Stabilizers: Correctly adds pushback resistance to Unload.

Trooper
Commando -  Gunnery
* Steadied Aim: Correctly adds pushback resistance to Full Auto.

Companion Characters

     General
          * Some taxis that failed to re-summon companions upon reaching their destination now properly re-summon them.
Companions no longer indicate they wish to speak with you when you are not yet eligible for their next conversation.
If a player is invited to a nearly full group and declines, that player is no longer prevented from summoning a companion.

Crew Skills

Crafting Skills
*Non-stackable crafting materials are now refunded if the crafting assignment is canceled.
The number of non-stackable crafting materials a player has is now correctly reflected in the crafting UI.

Biochem
*Exotech schematics will now function properly.
Crafting Exotech consumables now results in three items with a chance of one additional item on a crafting critical.

Flashpoints and Operations

General
*Conversation rewards like Social and Alignment Points and Companion Affection are gained more consistently during Hard Mode Flashpoints.

Flashpoints

Boarding Party
*In Hard Mode, players are no longer blocked from re-entering the Flashpoint in some circumstances when the group is defeated during the encounter with Jorland.

Kaon Under Siege
*Expulsor Droid now drops the correct loot.

Operations

Karagga's Palace
*The chest in 8-man Nightmare Mode now spawns properly after defeating Karagga.

Items

General
*Items can no longer be used while they are locked for trading, selling on the GTN, or when attaching the item to a mail message.
Pure Shockfrozen Water is now consumed on use and has a stack limit of one (instead of two).
*Unique items can no longer be traded to a player that has the maximum number of that item in their inventory.
*A confirmation dialog is now displayed when purchasing items with commendations or tokens and when purchasing expensive items.
*The Portable Holo Dancer can no longer be targeted by abilities and effects.


Legacy
*A confirmation dialog is now displayed when choosing a Legacy name. The UI has been updated to better communicate Legacy name decisions.

Missions and NPCs

General
*Small amounts of Social Points are no longer lost in some circumstances (occurs rarely at the beginning of a Flashpoint or in some mission conversations).
*Bonus Series missions on Tatooine (Republic and Imperial) can now be abandoned.

Missions

Imperial

*Eve of Destruction: This mission progresses properly even if the player does not immediately travel to Corellia.

Republic

*Need to Impress: Resolved a dialogue issue with Ambassador Jannik that blocked progress in this mission.
*Rapid Response: This mission can now be failed if the player leaves the mission phase while attempting to destroy the Bomb-Carrying Droids.
*Taris Bonus Series: The cinematic for the objective "Return to Storm" now completes properly even if the player has not finished Reconstruction Efforts.

NPCs

*An issue that allowed players to maneuver certain NPCs into a position where they could be attacked but could not retaliate has been corrected.

PvP

General
*Players will now properly receive mission credit for warzone wins when the first player to enter a Warzone leaves before the match ends.

Warzones

Voidstar
*Updated the bomb door collision to remove a spot players could stand against and not be targetable.

World PvP

Ilum
*Players are now notified when they kill a player but do not receive credit due to rate limits.

Miscellaneous Bug Fixes

*Players are no longer occasionally disconnected from the game when interacting with a mailbox.
*Players no longer lose mouse click functionality in some circumstances after pressing multiple mouse buttons.
"To the darkened skies once more and ever onward."

Offline Fuse

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Re: 1.1.3 Patch Notes — 2/14/2012
« Reply #1 on: February 14, 2012, 12:24:53 pm »
Pure Shockfrozen Water is now consumed on use and has a stack limit of one (instead of two).

This sucks.

Offline Tecknik

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Re: 1.1.3 Patch Notes — 2/14/2012
« Reply #2 on: February 14, 2012, 12:47:55 pm »
Quote
Kaon Under Siege
*Expulsor Droid now drops the correct loot.

So... Was he not supposed to be dropping a second head piece?  That sucks if that's the case.
Quote
PvP

General
*Players will now properly receive mission credit for warzone wins when the first player to enter a Warzone leaves before the match ends.

Warzones

Voidstar
*Updated the bomb door collision to remove a spot players could stand against and not be targetable.

Hopefully that fixes at least some of the Warzone issues.

Offline Tbone

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Re: 1.1.3 Patch Notes — 2/14/2012
« Reply #3 on: February 14, 2012, 12:55:09 pm »
Is Ana making exotech now??

Offline JazzyC

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Re: 1.1.3 Patch Notes — 2/14/2012
« Reply #4 on: February 14, 2012, 04:06:42 pm »
Quote from: "Fuse"
Pure Shockfrozen Water is now consumed on use and has a stack limit of one (instead of two).

This sucks.


Glad you pointed that out, or I would have been pissed when I came to use it.

Offline likwidtek

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Re: 1.1.3 Patch Notes — 2/14/2012
« Reply #5 on: February 14, 2012, 04:17:45 pm »
You guys can't possibly be surprised.  heh.

Also, "*A confirmation dialog is now displayed when purchasing items with commendations or tokens and when purchasing expensive items. "  Yay!

I wish they'd confirm that you SURE you want to sell an item too.
"To the darkened skies once more and ever onward."

Offline ZephixLeer (Zephic)

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Re: 1.1.3 Patch Notes — 2/14/2012
« Reply #6 on: February 14, 2012, 05:27:16 pm »
In all fairness, you can buy back what you've recently sold. So... there's that.

Offline Saint

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Re: 1.1.3 Patch Notes — 2/14/2012
« Reply #7 on: February 14, 2012, 06:01:38 pm »
I would rather have a sell back feature incase you accidently purchase something by mistake.

 

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