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Author Topic: SWTOR, tips and tricks, Reddit edition!  (Read 3112 times)

Offline likwidtek

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SWTOR, tips and tricks, Reddit edition!
« on: January 13, 2012, 03:28:38 pm »
http://www.reddit.com/r/swtor/comments/ofhcc/swtor_tips_and_tricks_reddit_edition/

Quote
(Made this for GameSpot/GameFAQs, and I spend just as much time here, figured I would post this here as well. Please feel free to add more tips/tricks in the comments and I will add it in.)

General Tips

* Not sure which crew skills go together or which one you want to pick? Refer to this chart, http://i.imgur.com/aZdbv.jpg
* Press Control + U twice to reload your user interface to fix common UI issues.
* Press Control + Shift + F to view your frames per second (displays in bottom left corner). Green indicates GPU, red is CPU.
* Right clicking a mob will fire off whatever ability is in your 1 slot.
* Always log out in a Catina, your ship, or the Fleet for rested experience bonus.
* If you don't like your conversation gains (light/dark or companion affection), press escape to do the conversation over again.
* When you first walk into the Fleet to pickup your crew skills, talk to every trainer. You'll get half a level just from Codex entries alone.
* To leave a Flash Point after completing it, click "Exit Area" above the minimap.
* If you want to gain levels fast, do your daily Space Combat, Emerging Conflicts (Flash Point PvE Daily), and daily PvP missions.
* To visibly see your alignment (light/dark) gains without hovering over the choices, enable "Show Conversation Alignment Gain" in the options.
* To enable looting in an area, enable it under the controls, "Enable Area Loot".
* You have an Emergency Fleet Pass with an 18 hour cooldown you can use, press P, and find it under the general tab. In addition, downloading the free mobile authenticator gives you access to cheap Fleet Passes that have only a one hour cooldown.
* You don't have to keep crafting materials on you, you can put them in storage and still use them to craft.
* When leveling your crafting skill, dont sell your extras. Reverse engineer them to make better ones and get some of your materials back, making it easier to level your crew skills.
* When you get around level 20, start saving up for 48,000 credits for your mount/ mount training (at level 25), don't blow it all on crew skills.
* Type /stuck if you get stuck anywhere. Also works great for raiding, if you decide you want to start the encounter over again, everyone can type /stuck and it'll instantly kill you. Much faster than waiting for everyone to slowly die.
* Once you get your Advanced Class, remember to look at both skill tabs at the skill trainer. One is for your default class (Sith Inquisitor, Jedi Knight for example), the other is for your Advanced Class (Sith Assassin, Jedi Guardian for example).
* If you don't like the crafting missions that are offered to you, zone and they will change (board your ship for example). This is particularly helpful for leveling Diplomacy if you don't want to take any light/dark points.
Gaining companionship means your crew skills go faster for that said person.

PvE Tips

* If your companion is very low on life after battle, you can dismiss/resummon him with full health. You can also mount and dismount quickly and they'll return with full life. This is much faster than resting if your life is still full after battle and your companion's is not.
* Similar to the previous one, if your companion dies. Dismiss/resummon him, or mount/dismount and he'll return with full life (as opposed to partial life when manually rezzing him)
* If you're having trouble with a class boss, take advantage of your 20 minute companion cooldown (Channel the Force for example). Use the ability listed on your 20 minute cooldown, then once it fades, use your 20 minute companion cooldown ability and pop the same ability again. Inquisitor example: electrocute (four second stun), once electrocute fades, use Channel the Force and place Electrocute on the target again. That's 8 seconds the mob is stunned and you take no damage.
* Using a Companion Health Pack will rez him during combat.
Press the space bar in Space Combat to do a barrel roll, helps avoid taking unnecessary damage.

PvP Tips

* The PvP vendor offers amazing gear at level 20 and level 40 for very low cost that is better than anything else available at your level (typically).
* In the Huttball warzone, knocking people into the poison pit or fire grates and then stunning them is a very efficient way to kill someone and/or reset the ball. Also knocking huttball carriers off the bridges and onto the bottom level of the Warzone is a tremendous way to help your team.
* In Huttball, Inquisitors/Consulars can sprint across the pit at the beginning of the match to grab the ball faster than any other class. Be careful using this tactic though, you'll get pounced on hard.
* In the Civil War warzone, make sure you always cap the node to your left first (great for Inquisitors/Consulars with the force speed buff). It is near impossible for the opposing faction to get there before you can cap it. Easy way to give your team a node right off the bat.
* In the Void Star warzone, after the first set of doors has been blown down and the attackers must cross the bridge to advance to the second set of doors, it is very easy to throw players off the bridge using abilities that knockback (Overload for example).
"To the darkened skies once more and ever onward."

Offline JP

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Re: SWTOR, tips and tricks, Reddit edition!
« Reply #1 on: January 14, 2012, 12:50:02 am »
I <3 reddit
The artist formerly known as Tr4ce...


Offline Phyroxis

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Re: SWTOR, tips and tricks, Reddit edition!
« Reply #2 on: January 14, 2012, 01:54:39 am »
Useful!
Phyro

Offline Keeloth

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Re: SWTOR, tips and tricks, Reddit edition!
« Reply #3 on: January 14, 2012, 02:21:38 am »
Quote from: "likwidtek"
* In the Civil War warzone, make sure you always cap the node to your left first (great for Inquisitors/Consulars with the force speed buff). It is near impossible for the opposing faction to get there before you can cap it. Easy way to give your team a node right off the bat.
[/quote]

Not quite accurate.  You certainly can get there faster, but whether you can actually finish the cap is up in the air.

Offline JP

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Re: SWTOR, tips and tricks, Reddit edition!
« Reply #4 on: January 14, 2012, 04:26:17 am »
A Sage with sprint will finish the cap before the other side gets there, as a guardian I can almost cap before the SI's get to that side.
The artist formerly known as Tr4ce...


Offline ExternalError

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Re: SWTOR, tips and tricks, Reddit edition!
« Reply #5 on: January 14, 2012, 08:50:35 am »
not true a general strat we say in warzones is FA east rest west we manage to get to east always before the opposing team cap



Offline Fuse

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Re: SWTOR, tips and tricks, Reddit edition!
« Reply #6 on: January 14, 2012, 11:18:27 am »
As long as I spam the speeder pop I get within casting distance first.

Offline Keeloth

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Re: SWTOR, tips and tricks, Reddit edition!
« Reply #7 on: January 14, 2012, 05:24:06 pm »
Quote from: "Fuse"
As long as I spam the speeder pop I get within casting distance first.


Ditto.  Maybe you HAVE to be a Consular/Inq spamming the speeder and popping force speed, but I've never had a problem rushing east and laying down a Force in Balance to disrupt capping.

 

 

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