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Poll

Which raiding system would best suit FA?

DKP(Dragon Kill Points)
0 (0%)
Loot Council
0 (0%)
Suicide Kings
0 (0%)
EPGP(Effort Points/Gear Points)
2 (16.7%)
FA "Socialistic" Distribution System
4 (33.3%)
Other (please post with exlpination)
1 (8.3%)
None
5 (41.7%)

Total Members Voted: 12

Voting closed: December 06, 2011, 12:25:05 pm

Author Topic: FA Raiding System  (Read 17016 times)

Offline victoriah

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« Reply #45 on: March 31, 2011, 07:26:27 pm »
again i hate all of them but EPGP is prolly going to work the best...

Offline Dandira

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« Reply #46 on: March 31, 2011, 08:31:43 pm »
Quote from: "TheSorrows"
You seem to be confusing the Furious Angels with a pack and wild dogs that play WoW, trust me when I tell you your perception is way way off.

Corruption will always kill any loot system before it get off the ground, something you do not have to worry about here.

You seem to be against a system that in fact enforces what you want out of one. Everyone is entitled to their own opinion and I am fully against a Loot Council 100%. However, if your worried about being judged on performance, attendance and overall attitude -- Loot Council is not the only system that governs that. In fact it's probably the only system that says it does, but leaves it open to the council to IGNORE such information and dictate how they see fit.

Where I am confident that would not happen here, Loot Council is not the route we should go and I think others would agree.

EPGP is a system where you earn your points by showing up, doing well, and doing what your supposed to be doing. You then "purchase" your items by bidding your points and whoever has more points which is dictated by who's shown up more, attended more, been on time more, etc wins. You lose the points and move down the list, but that's the beauty the list CONSTANTLY changes and rotates which gives everyone a shot at loot.

Loot Council is a babysitting system where you try to impress those who have POWER over your gear and the POWER of you getting that gear first. It promotes brown nosing, drama, number buffing, and a long list of crap we don't need. Also to be quite honest, the whole Idea behind "Loot Council" just isn't what FA is all about.

For the moment, some are for both it seems. The brass is going to have to step in here sooner or later and a formal debate will have to be had IMO to hammer this out, but I hope those who will be heading the final call here really look at it. I know Venlar and I started this wonderful topic in TS the other night, but it's going to be a cornerstone issue is we choose to enjoy every aspect of the game.

At the end of the day, whatever is chosen I will roll with but I will fight for a fair system for every member even brand new ones after the release of the game.


A BAD loot council system is one where you have to impress your officers for gear and suck up. The POINT of loot council is to gear up the lower geared people to keep the raid progressing and improving continually.  If the loot council your in , revolves around impressing officers, then your in a corrupted loot council. As you said your against loot council and i respect that but im against EPGP and DKP 100% myself.

Offline Mharz

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« Reply #47 on: March 31, 2011, 11:14:36 pm »
Screw loot.  Craft me something reasonable and I'll be more than happy to work harder to kill more sith with lesser gear.  Why?  The Force is my ally.. and a powerful ally it is.

Offline Fuse

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« Reply #48 on: March 31, 2011, 11:30:34 pm »
Hate them all. There is nothing that would turn me away from fa, but a bad/unfair loot system would test that. Bad/unfair systems have destroyed better groups than us, so I'm anxious about this.

Offline Dration

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« Reply #49 on: March 31, 2011, 11:37:03 pm »
I mean, really, I'm going to be fine regardless. Not necessarily the point of this conversation, but I think what I'm trying to say is, if the group is cool, I'm good with whatever.

And ya'll are awesome. So I think we'll survive whatever.
"Judge me if you want, we're all going to die... I intend to deserve it."

Offline Keeloth

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« Reply #50 on: April 01, 2011, 01:33:47 am »
Quote from: "Dration"
I mean, really, I'm going to be fine regardless. Not necessarily the point of this conversation, but I think what I'm trying to say is, if the group is cool, I'm good with whatever.

And ya'll are awesome. So I think we'll survive whatever.


Hear hear!

Offline Strod

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« Reply #51 on: April 01, 2011, 07:03:21 am »
This has somehow turned into a he said she said debate, with that in mind I'm retiring from this topic until official word on it is present.

Whatever is chosen as Dration has pointed out with work for us one way or another.

Fuse is also correct in his statement and I share the same concern, which is why I've voiced all I have to on the matter.


Furious since 2006.

Offline Balance

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« Reply #52 on: April 01, 2011, 01:48:21 pm »
I've always felt rather strongly that everyone who takes part in a particular raid should have a shot at the items they need that drop during that raid.  Basing loot distribution on how many times you've been able to take part in raids in the past makes attendance pointless for the people who have real life obligations during most raid times but finally luck out and are able to attend one.  That said, someone who has already received one of the good drops during the current raid should probably let the following ones go to others who haven't yet.

Offline Fuse

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« Reply #53 on: April 01, 2011, 02:36:39 pm »
I'm actually a fan of the need/greed system in wow. Those who need it take precedence and it's random on who wins it - with the ability to trade that item to another person in that raid if a deal is made within a certain timeframe. Next up is whoever chooses greed and is also then based on a random roll.

It keeps politics, opinions, and "I'm here more/less" BS out of it and leaves no one to whine to but bioware. It also leaves any input from officers or other members out of the equation - which I believe is mostly a good thing for faction stability.

Offline Da6onet

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« Reply #54 on: April 01, 2011, 02:40:14 pm »
To those of you that weren't with us in MxO or Darkfall, I can tell you now to save you the trouble of worrying. If you're really anxious about dungeon drops, rare loot and other fine collectibles, get over it or get out now. I cannot ever remember anyone in this faction actually offended/complaining about not getting their loot drop.

Quite the opposite, I know myself and other vets will put ourselves at the end of a queue or traded our gear to let people who aren't on a lot a chance to get a good drop.

Why? Because this is FA, we're courteous to each other, patient, and we can win pvp fights without solely relying on rare drop gear.
If all the world's problems were solved today, what would you have left to do tomorrow?

NEED NEW SIGNATURE, CAN PAY IN THE FORM OF BEER!!!

Offline NoCry

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« Reply #55 on: April 01, 2011, 02:43:04 pm »
ahh, need or greed was in age of conan too. Was it not abused however by people "needing" something they ought to have "greeded"?

Offline Fuse

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« Reply #56 on: April 01, 2011, 02:49:27 pm »
Quote from: "Da6onet"
To those of you that weren't with us in MxO or Darkfall, I can tell you now to save you the trouble of worrying. If you're really anxious about dungeon drops, rare loot and other fine collectibles, get over it or get out now. I cannot ever remember anyone in this faction actually offended/complaining about not getting their loot drop.

Quite the opposite, I know myself and other vets will put ourselves at the end of a queue or traded our gear to let people who aren't on a lot a chance to get a good drop.

Why? Because this is FA, we're courteous to each other, patient, and we can win pvp fights without solely relying on rare drop gear.


This is why I'm nervous about putting a system in place. It's trying to fix something that, at lest in other environments, hadn't been broke. We have many new members since those days and a game that none of us have played yet, so I think any decision on this would be premature -and suspect most agree on that.

Offline Strod

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« Reply #57 on: April 01, 2011, 03:10:43 pm »
I can agree with that, I just want to enjoy the game with my friends.


Furious since 2006.

Offline Balance

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« Reply #58 on: April 01, 2011, 05:32:47 pm »
Quote from: "NoCry"
ahh, need or greed was in age of conan too. Was it not abused however by people "needing" something they ought to have "greeded"?


It's common for that feature to be abused when grouping with random people, but when hunting with friends and guildmates it's a pretty efficient way to keep things moving.

Offline Manic Velocity

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« Reply #59 on: April 01, 2011, 06:44:47 pm »
Quote from: "Fuse"
This is why I'm nervous about putting a system in place. It's trying to fix something that, at lest in other environments, hadn't been broke. We have many new members since those days and a game that none of us have played yet, so I think any decision on this would be premature -and suspect most agree on that.


Agree completely. Best for us to play the game first, and get a feel for how looting works, before deciding if a distribution system is even necessary.

 

 

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