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Author Topic: Alternative Clan  (Read 4556 times)

Offline likwidtek

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Alternative Clan
« Reply #15 on: May 15, 2009, 09:38:19 pm »
Good tips guys.  Awesome sauce.
"To the darkened skies once more and ever onward."

Offline Da6onet

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« Reply #16 on: May 20, 2009, 11:38:32 am »
After yesterday's less than productive farming output due solely to orange asshats I decided today I would try heading to a place splitters, exil, oromea, and the lot will not go... northern dwarf lands. Great for farming everything, no orange clans, and reds are sporadic in the north. So Demi, if you're truly fed up with getting ganked before you even get a chance to level up your skills, hop on a mount :-)
If all the world's problems were solved today, what would you have left to do tomorrow?

NEED NEW SIGNATURE, CAN PAY IN THE FORM OF BEER!!!

Offline Phienyx

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« Reply #17 on: May 20, 2009, 07:39:34 pm »
The alternate clan thing is something I've seen in Eve Online, with a Corp called Eve University.  It was a teaching corporation that did have a very active and effective navy.  Because it was a teaching guild, during war decs, "non military personnel" were ordered into dock until the war ended to minimize unnecessary losses.  Failure to adhere to this lock down was punishable by removal from the university.  If members of the University wanted to continue operating unbothered, they would have to drop guild and move to the alternate Corporation.  While I think the concept works, we must all defer to what T has in mind for FA.  I cannot say that I disagree, because FA is a combat crew and not a teaching guild.

Now in regard to supporting our crafters...

We do need to realize that our crafters have a pretty heavy burden to bear.  (And I'm not saying this simply because I am a crafter)  We want to participate in combat just as much, if not more than most other players (mostly because we want revenge for each and every time we've been ganked with a significant amount of resources on us).  I say crafter meaning one who is dedicating time to mastering to the highest levels possible, the skills required to create the product possible.  Crafters need to not only learn to fight decently, but also be able to gather the proper resources and work their way up the skill progression tree to the top, all of which takes massive amounts of time.

I say that to say this:  Sometimes I get the impression that crafters are looked on as lesser in importance than dedicated combatants.  That should not be the case.  I can only speak for myself, but I can imagine this is true of any crafter in FA.  We simply want to quickly get into a position where we can provide our guild members with the best items possible.

This has been mentioned before, but I think we need to have organized outings where the crafters can strike out with armed guards to mine what they need.  No, its still not 100% safe, but any armed escort will increase our chances of procuring the resources necessary to do what we do.

We're Angels, not saints.

Offline Setun

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« Reply #18 on: May 20, 2009, 10:04:37 pm »
I agree with Phienyx.  I'm actually starting to run low on herbs for making pots, but honestly having tons of armor / weapons in the guild bank is more important than my moderate pots.  So for the time being until the metal / leather crafters get their mats I'll provide armed escort for anyone harvesting when I'm on.

Offline ArchNemesis

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« Reply #19 on: May 20, 2009, 11:10:55 pm »
I shall do so as well.

I've said time and time again that if you need an escort / bodyguard i am more then welcome. As far as it's come to people asking me personally, The only person that has ever asked for escort assistance has been Dag.

Offline Demiabeille

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« Reply #20 on: May 21, 2009, 08:09:08 am »
I like the idea of coming along on PvE missions with a group, but to farm the nodes in those areas rather than take part in the fighting. Sometimes I will want to fight, of course. But in a particularly dry week for farming nodes it could be a great relief and would feel like you are part of a group and not just soloing. It would also be less dul for those who are offering protection - they get something out of it too. Maybe we should make a note of some good PvE places that have some decent resources nearby on the maps.

I have had a bit of time off work this week because I am sick, and it's so frustrating to know that I can farm and craft to my hearts content for most of the daytime hours, but as soon as the evening comes I won't make much progress, so switch to PvP or PvE. It's frustrating because I can't play in the daytime and keep my job ;) I will certainly think about going up to Dwarf lands, but in a way that feels like I might as well drop guild - I want to be able to be around here just in case anyone decides to do something fun, I'll usually drop whatever crafting I'm doing.

Offline Da6onet

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« Reply #21 on: May 21, 2009, 09:17:01 am »
Well I may have to drop clan now, I accidentally killed another friendly and now my alignment is -2. I cannot go into cities or friendly places, fucking wonderful.
If all the world's problems were solved today, what would you have left to do tomorrow?

NEED NEW SIGNATURE, CAN PAY IN THE FORM OF BEER!!!

Offline NoCry

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« Reply #22 on: May 21, 2009, 10:00:28 am »
dag, mount up with me later and we shall get some alfar noobs;)

Offline Da6onet

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« Reply #23 on: May 21, 2009, 10:23:05 am »
Quote from: "NoCry"
dag, mount up with me later and we shall get some alfar noobs;)


Can't, I'm stuck on the far side of the world and can't access a bank unless it doesn't have a tower.

update: found a bank, tried riding back, only to get killed by blues...

update2: found a mining ork and caught him by surprise, then he brought a mahirim friend and i got him while they were pve'ing. I'm a cheap bastard, but it worked.
If all the world's problems were solved today, what would you have left to do tomorrow?

NEED NEW SIGNATURE, CAN PAY IN THE FORM OF BEER!!!

Offline ZephixLeer (Zephic)

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« Reply #24 on: May 21, 2009, 05:09:06 pm »
Well, after yesterday, the last thing I want to see is anyone dropping guild for any reason. Personally, I thought it may have been a decent idea initially, but not anymore.

As I have heard pointed out before, other guilds would take notice and see what we were doing. Specifically oromea. Yesterday, a guy from oromea... I can't remember his name off the top of my head, but he was naked in our new town and decided to kill me while I was on the way up the elevator to sell a few trash items to the vendor. Luckily, that is all I had on me and got most of it back.

The part that got to me was that the guy proceeded to send me /tells and explained that he'd be there every day until furious angels were no longer in Iriendir. He said we were "racists" for hating alfar and that the alfar on "their team" were "enlightened." He even went on to say that we were spotting exploiting the walls in Tunghri griefing people. I didn't say much to him at all other than that we dont exploit at all, ever and that I'm happy where I am. -That he could have fun "enlightening" more alfar until the day they turn on Oromea and take the city from them anyway.

Point being... We cant drop guild regardless of what is going on. Moving to another area where we're safer, sure. -But, the day we start dropping guild, we are showing weakness to the entire server. -And I know Oromea would make it public.

I think perhaps most of us are past this option now anyway, but I just thought some of you may be interested in what Oromea is saying about us now days. I haven't been around during peak hours in a while, so this may be very old news.

Offline Demiabeille

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« Reply #25 on: May 22, 2009, 03:59:10 am »
Interesting, Sharpek! I think you're right about the drop tag (though I notice Oromea have no problem doing this themselves, sending their members without tag to stand in the way and make us rogue...).

It's tempting to find somewhere new to hang out, particularly at 7-9 pm is my prime time, and Oromea are generally around at those times. I don't like that Idea, because it is weak to run away. But there's not a lot you can do to defend yourself. Sure, I've killed them a few times, but they come back again and again, just griefing. It is tiresome and no way to spend a couple of hours of one's evening.

Dunno where they got the idea of our people around Tughri. Have our members been going down that way to kill them? It does seem odd that they would suddenly start to send people all the way up here for no apparent reason. If people are going down there it would be good to let us know, so we can be prepared for the reaction.

Offline Jarimus

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Thread Closed
« Reply #26 on: May 22, 2009, 02:12:54 pm »
I am closing this thread.


T has spoken, and an alternative clan is not going to happen, and we don't want to further any perception that is will ever happen. If you want to discuss another topic (like how Oromea blows the big one) then create a new thread please.


Solutions Offered:


1. Use "Clan Alliance" and ask for a party. They are always willing to group.

2. Both Arch and Setun have offered to guard you while farming, and I will throw my name in there as well. I'll bet most everyone is willing to do the same - just ask.

3. I personally would suggest to always farm with a mount. I can collect 90 ore in 25 mins. That is a banded set of armor, which sells for 350g. A mount is only 300g. It makes sense to PROTECT that harvesting investment with a mount. When you collect up to 200-300 ore, it becomes a no-brainer. Plus, we have a lot of mounts in the clan vault, so ask if you need one.

4. Be PROACTIVE recruiting people into the guild. Getting new members helps us all. Just look for unguilded blues and try to help them out. Then point them to the challenge.


"Ask and ye shall receive."

 

 

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