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Author Topic: Release Updates! (keep checking back)  (Read 14457 times)

Anonymous

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Release Updates! (keep checking back)
« Reply #30 on: February 28, 2009, 06:27:38 am »
9.30AM GMT

The servers have been up and running smoothly for the past 3 hours. The bug we encountered was difficult to find because it surfaced in an area which has been working flawlessly for a very long time. We apologize for the downtime; we’ll be monitoring the server performance closely in order to deal with anything that comes up. Thank you for your patience.

We're looking into some user reports about getting an account not active message. We suspect this is a problem with the account management. Until this is resolved we have no ETA on new orders, but our partners have been working to identify the source of the problem.

We would recommend that in order to minimize queuing, players should bind outside the starting areas.

    
Brannoc's IRC Updating.
[08:30] <Brannoc> An update on more sales will be coming soon.

[08:33] <Brannoc> As long as everything stays happy in the game for the next couple hour sforums will come up then.

[08:43] <Brannoc> An update on more sales will be coming soon.

[08:51] <Brannoc> If you see a broken NPC that isn't responding to attacks or moving plesae type /notice Brannoc MY EXPLANATION HERE. (Include a detailed name/loc for the mob if possible.)

[08:52] <Brannoc> The forever queue bug isn't really a bug, it's because the bindstone you're trying to get to is full.  Just keep trying, you'll get in.  To avoid being stuck in the future be sure to move to a bindstone away from newbie land



**Seems like the time for preorders getting reopened is getting closer and closer.

Offline Manic Velocity

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Release Updates! (keep checking back)
« Reply #31 on: February 28, 2009, 12:42:00 pm »
Finally got my billing info updated.  Just waiting for the store to re-open.

Offline KnightOfZero

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Release Updates! (keep checking back)
« Reply #32 on: February 28, 2009, 01:02:29 pm »
all i know i that im getting restless not being able to play... not every day that a company doesn't want your money just yet.. eh?
There are 10 kinds of people in this world.  People who understand binary, and people who do not.


Anonymous

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Release Updates! (keep checking back)
« Reply #33 on: February 28, 2009, 05:58:08 pm »
YOUR HAVING THE SAME PROBLEM! .... im going crazy!!!!!!!!! lmao i got the download just take my money so I can play


 Knight are you still going Human cause I may go Human/Archer/ Stealth if you are

Offline KnightOfZero

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Release Updates! (keep checking back)
« Reply #34 on: February 28, 2009, 06:21:46 pm »
yea i'm gonna go Human/melee, that's only if this game ever goes out for people to order it! lol
There are 10 kinds of people in this world.  People who understand binary, and people who do not.


Anonymous

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Release Updates! (keep checking back)
« Reply #35 on: February 28, 2009, 06:27:10 pm »
sigh, i'll be on a few hours tonight and I'll check again in the morning got to pull up that link again anyways

Offline KnightOfZero

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Release Updates! (keep checking back)
« Reply #36 on: February 28, 2009, 06:31:43 pm »
There are 10 kinds of people in this world.  People who understand binary, and people who do not.


Anonymous

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Release Updates! (keep checking back)
« Reply #37 on: February 28, 2009, 06:43:55 pm »
Awesome, lol thats it!

Offline KnightOfZero

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Release Updates! (keep checking back)
« Reply #38 on: February 28, 2009, 06:51:22 pm »
this is for you F5'ers(refresh button)... go ahead take a look... you know you want to... lol


https://addons.mozilla.org/en-US/firefox/addon/3028
There are 10 kinds of people in this world.  People who understand binary, and people who do not.


Anonymous

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Release Updates! (keep checking back)
« Reply #39 on: February 28, 2009, 08:44:07 pm »
Good night, been waiting all day dont think it's going to change anytime soon *sigh*!!!!!!!!!!!!

Anonymous

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Release Updates! (keep checking back)
« Reply #40 on: February 28, 2009, 09:32:35 pm »
Update 7.00PM GMT
Servers have been up all day and running smoothly. There are minor issues we're on top of and we'll issue a quick patch sometime tomorrow morning European time.

One issue that has been reported to us by a few users is related to long queuing times. Queuing times can be drastically reduced, even eliminated if you bind away from the starting areas.

We got to the bottom of the account not active issue and we're mopping up after it at the moment.

We hope we'll be able to open up sales sometime soon but we need to make a thorough check of the account management system before we do so as to prevent more unnecessary inconvenience to the users.

We will keep you updated as much as possible on any developments. We would like to thank you for your patience again for bearing with us through the initial setbacks we faced.


The Darkfall Team
__________________

*forums are back online*

Anonymous

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Release Updates! (keep checking back)
« Reply #41 on: March 01, 2009, 07:29:29 am »
Well 19 hrs. since their last post on anything.
Im off F5 duty for a bit.
Pretty much 3 straight days of F5'ing, im about done.

Offline Anamodiel

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Release Updates! (keep checking back)
« Reply #42 on: March 01, 2009, 02:35:49 pm »
Quote
The game has been up consistently without much incident. We are monitoring the situation and keeping track of any issues players have to report.

We will bring down the servers for a patch in a few hours. Estimated downtime will be up to 2 hours for this. The patch contains optimizations of the server and client and various fixes to issues we’ve noticed in the game.

To address an issue reported by players: We generally frown on unattended macroing and if you use macros you do so at your own risk, but it should be mentioned that spamming spells and any macroing WITHIN the protective radius of the guard towers in the starting areas will result in a kick, and repeated offenses could result in a ban.

Support structures will also be available within the next couple of days to improve our responsiveness to your reported issues.

About Darkfall availability, we will give advanced notice for when more copies will be available. We need to run a few tests first to make sure things have improved and we will let you know when we officially make more copies of the game available. Availability is throttled because we need to make sure that the server population is having as good an experience as possible before we introduce more people and more servers. We hoped to be further along but have been held back by the account management system. We’ve made several optimizations since, and we’re working on a permanent solution as soon as possible.

Communication is still at a bare minimum, but this will improve steadily as things smooth out in the next few days and weeks. The forum downtime in the first 36 hours happened because of extreme load, making the forum unusable. We had to bring it down in order to be able to post status reports, and decided to keep it down until we were done fighting through our initial setbacks.

We’ll keep you posted on any developments.

Thank you
The Darkfall Team


...And we will strike down upon those of Darkness, with great vengeance and Furious Anger, those who attempt to poison and destroy my brothers.

Anonymous

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Release Updates! (keep checking back)
« Reply #43 on: March 01, 2009, 04:31:37 pm »
Doesn't look like they'll be releasing any more copies anytime soon.
expletive delete.
This left handed red headed irish gemini is about to fly to greece and get medival on someone.

Anonymous

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Release Updates! (keep checking back)
« Reply #44 on: March 02, 2009, 10:18:07 am »
Sigh, upsetting

 

 

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