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Author Topic: FA's V.C. : Locations  (Read 3410 times)

Offline Pirus

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FA's V.C. : Locations
« Reply #15 on: December 06, 2007, 03:10:49 am »
I dont think the perfect place exists... I searched for an hour and a half today and all I could ocme up with was the place that we all confronted ML and had a meeting with them
as I recall there was a balcany all the way around... hmm was so long ago though I would need to see it again and I dont have any idea where it was.

Offline Broin

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FA's V.C. : Locations
« Reply #16 on: December 06, 2007, 12:14:04 pm »
Quote from: "Pirus"
I don't think the perfect place exists... I searched for an hour and a half today and all I could ocme up with was the place that we all confronted ML and had a meeting with them
as I recall there was a balcany all the way around... hmm was so long ago though I would need to see it again and I don't have any idea where it was.


I forgot about that place... That might be a good place to do this... Two entrances not far apart from each other... Should be able to easily monitor both entrances.  

Just need to check and see if the snipers can hit from the top part....

Go ahead, make my day.

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FA's V.C. : Locations
« Reply #17 on: December 06, 2007, 01:00:20 pm »
That was Sai Kung wasn't it?

Offline Ash

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FA's V.C. : Locations
« Reply #18 on: December 06, 2007, 01:32:44 pm »
We can't, the angle is too steep.

"Do not pray for easy lives. Pray to be stronger men"

Offline Pirus

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FA's V.C. : Locations
« Reply #19 on: December 08, 2007, 07:43:37 pm »
I propose that wherever we do this we do it somewhere away from a hardline for a strategic purpose.  The reds numbers inside the building will be diminished as long as they are outside traveling to the location.  We can just be recalled back in the blink of an eye where as they have to travel for a minute or 2.  It can buy us time and keep them spread out.

Offline Manic Velocity

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FA's V.C. : Locations
« Reply #20 on: December 10, 2007, 11:08:36 am »
I vote we just hold the event in a random elevator off in a corner of Downtown.  :p

Seriously though, I really think being away from a hardline is best.  The further away the better.  We all know the habit is to buff right at a hardline, so if we can have the reds run to us they'll have to waste some of their buffs just getting to us.

Offline Ash

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FA's V.C. : Locations
« Reply #21 on: December 10, 2007, 11:18:47 am »
Agreed, and by us having a recaller / buffer hidden in place near the battleground he gain another advantage of easily getting buffed and back in the action before the Red's do.

Soo... We need suggestions on some of the most remote places in the matrix.

"Do not pray for easy lives. Pray to be stronger men"

Offline Manic Velocity

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FA's V.C. : Locations
« Reply #22 on: December 11, 2007, 10:21:13 am »
I assume we're going to get in TS on Thursday night or something and make the final preparations as far as battle location/buffer location/recall location?

Offline Anamodiel

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FA's V.C. : Locations
« Reply #23 on: December 11, 2007, 12:36:35 pm »
Quote from: "ManicVelocity"
I assume we're going to get in TS on Thursday night or something and make the final preparations as far as battle location/buffer location/recall location?


I won't be. My Thursday is wonky as hell.

I'll be in it Friday for the entire afternoon.


...And we will strike down upon those of Darkness, with great vengeance and Furious Anger, those who attempt to poison and destroy my brothers.

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FA's V.C. : Locations
« Reply #24 on: December 11, 2007, 04:07:17 pm »
You know, nobody uses the subways.  We should have recallers there, nobody's going to necessarily think to look there.

Offline Manic Velocity

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FA's V.C. : Locations
« Reply #25 on: December 11, 2007, 04:24:53 pm »
Quote from: "Destyn"
You know, nobody uses the subways.  We should have recallers there, nobody's going to necessarily think to look there.


I think having them in buildings near the fighting area would be better.  There are more buildings than subways.  If people did think to go looking for the recallers, they'd have to spend more time searching rather than spending that time on the battlefield.

Offline Ash

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FA's V.C. : Locations
« Reply #26 on: December 11, 2007, 04:34:05 pm »
If we go with the Japanese Tea House I've already staked out 2 locations for the healers / recallers to be. (both of them being different floors in buildings adjacent to the tea houses entrances.)

Also, someone refresh my memory, is the Tea House we're talking about the same as the "Kill Bill" building?

"Do not pray for easy lives. Pray to be stronger men"

Offline Pirus

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FA's V.C. : Locations
« Reply #27 on: December 12, 2007, 09:05:29 am »
yeah it is... if its the place ana first suggested.  The place seems nice and snipers can hit 3/4 of the place if we have snipers on both sides then we can cover basically the whole area down there.  It's very hard to hit someone on the stairs though without moving in front of the stairs so for the main fighters try to keep the guys in the center of the building and away from the stairs.

Offline Manic Velocity

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« Reply #28 on: December 12, 2007, 11:09:39 am »
The only downside to the teahouse is the crippling lag that is caused with large groups of people in there.  It's the same problem with the "warehouse" style clubs like Jaccob's Ladder.  Any building with a stairway and railing that overlooks onto a lower level gets like this.

Offline Subb

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FA's V.C. : Locations
« Reply #29 on: December 12, 2007, 11:21:34 am »
I dont mind going on to highest framerate gfx to play :D

 

 

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