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Author Topic: CLS 2.0  (Read 2994 times)

Anonymous

  • Guest
CLS 2.0
« on: March 11, 2005, 11:47:42 am »
Anyway...

I was bored. So I wrote a new cls. Only the hardline section is up at the moment (because I got un-bored). The map is accurate out to about 200 meters. If you hover over the little phone icons it tells which one it is. Background images for the map aren't installed yet. You do have to select a district everytime you search (currently). Clicking on clickable column headers will resort the table by that column, but search info will be lost (currently). There is no collision detection on the map so it is possible (though extremely unlikely) that a drawing error may occur if two icons share the same northing. Admin functions are not accesible from a remote site (currenty).

edit: Oh yeah. It's completely modular. So... if some new category of thing needs to be added, it's stupid simple. Rar.

Anonymous

  • Guest
CLS 2.0
« Reply #1 on: March 11, 2005, 11:57:31 am »
wow gillette and i thought i was bored sitting at this internet cafe, yah it sux to have to pay to be on the internet, thats why i flood the forums so much, cause i get to check it like once a week. so i gotta make my presence presense...(whatever) known! good shit dude, i miss our military discussions, death by painting a target is soo sweet

Offline Tbone

  • FA FOUNDER
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  • Probably Rifting
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    • http://www.thefuriousangels.com
CLS 2.0
« Reply #2 on: March 11, 2005, 04:56:07 pm »
OoOo...I like it!

Anonymous

  • Guest
CLS 2.0
« Reply #3 on: March 11, 2005, 05:09:57 pm »
wow gilette, thats awesom

me likey :)

Anonymous

  • Guest
CLS 2.0
« Reply #4 on: March 11, 2005, 06:29:25 pm »
WOOT WOOT. way to go Ratio. this is great

Offline Kosila

  • Angelic Wrath
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    • http://thefuriousangels.com
CLS 2.0
« Reply #5 on: March 11, 2005, 06:56:18 pm »
Whoa! That's honestly useful!! You wouldn't believe how many times I wished I has a "Closest Hardline" indicator thingy!! You are my hero :D

Anonymous

  • Guest
CLS 2.0
« Reply #6 on: March 11, 2005, 07:08:26 pm »
Access Nodes done. Closest hardline to node displayed under node name. Hovering over hardline name brings up coords, range and bearing from node -> hardline. No map plots (thinking about if it's even useful for nodes).

edit: Sexied up a bit to better fit thematically as a module.

Anonymous

  • Guest
CLS 2.0
« Reply #7 on: March 12, 2005, 04:10:37 am »
archivist brokers done. Need verification.
club (note the lack of plurality) done. Need data.
collectors done. Need data and verification.

Anonymous

  • Guest
CLS 2.0
« Reply #8 on: March 12, 2005, 04:24:29 am »
Lookin good!!!!

Anonymous

  • Guest
CLS 2.0
« Reply #9 on: March 12, 2005, 11:29:14 am »
Can we see this new CLS?

EDIT: When I try to click on the "Info" column for the collectors, nothing happens.

Offline Lithium

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CLS 2.0
« Reply #10 on: March 12, 2005, 12:36:01 pm »
lol Malavado your looking at the old CLS.

Gillette put the link to his in the first line of his first post in this thread....

On the old cls anyway, you just hover over it not click it.

Don't believe everything you think.

Anonymous

  • Guest
CLS 2.0
« Reply #11 on: March 12, 2005, 03:05:46 pm »
Thats sweet.  Just thought I'd let you know that when I hover over the map/hardline all I get is the IE Save/Print/Send/Open...no coordinates, but its not THAT a big deal since I can see the coords to the right.  Anyway, just thought I'd let you know.

Anonymous

  • Guest
CLS 2.0
« Reply #12 on: March 12, 2005, 04:48:13 pm »
Yeah. I gave up on collision detection for drawing a complicated table with row/colspans because at five items the processing time for a soft coded collision function was taking longer than using a hardcoded gd function lib. I was trying to stay away from gd out of habit, but that isn't working out... gd ends up drawing  a more accurate map anyway.

So... I used gd and changed over to dynamic image generation. I've been trying to come up with a way to do a map and image in one pass, but I'm leaning towards that being an  impossibility. Anywho... it works again now... just that it's doing a double pass which annoys me because it's basically duplicate code. Run through once to make dynamic image, run through again to make image map. /sigh (And I have concerns about browser compliance with client side maps that contain overlaps. :/)

Anonymous

  • Guest
CLS 2.0
« Reply #13 on: March 12, 2005, 06:26:48 pm »
Man, I just checked out those few sections you have done so far, and they are sweet!!! That's a good job so far. It's going to look really nice once its all done.   :D

Anonymous

  • Guest
CLS 2.0
« Reply #14 on: March 12, 2005, 07:57:45 pm »
Code: [Select]

<?phppagegen&#40;&#41;;function pagegen&#40;&#41;&#123;	$html = implode&#40;'', file&#40;'http&#58;//thematrixonline.warnerbros.com/web/live/support/server_status.jsp'&#41;&#41;;	$posa = strpos&#40;$html, "<!-- BEGIN Main Content -->"&#41;;	if&#40;!$posa&#41;&#123;		echo "Warner Bros. Server Status page is currently offline.";		return;	&#125;	$posb = strpos&#40;$html, "<!-- END Main Content -->"&#41;;	$html = substr&#40;$html, $posa, $posb - $posa&#41;;	$html = str_replace&#40;"</div>","zyzzy",$html&#41;;	$html = str_replace&#40;"<br>","xyxxy",$html&#41;;	$html = strip_tags&#40;$html&#41;;	$html = str_replace&#40;"Population","Load",$html&#41;;	$html = str_replace&#40;"Admins Only","<font color=\"orange\">Admins</font>",$html&#41;;	$html = str_replace&#40;"Open","<font color=\"green\">Open</font>",$html&#41;;	$html = str_replace&#40;"Closed","<font color=\"red\">Closed</font>",$html&#41;;	$html = str_replace&#40;"Full","<font color=\"red\">Full</font>",$html&#41;;	$html = str_replace&#40;"xyxxy", "</b><br>", $html&#41;;	$html = str_replace&#40;"zyzzy", "<br><br><b>", $html&#41;;	$html = "<b>".$html;	echo $html;&#125;?>



Demo using live data | Demo simulated page down

Should replace what I sent you before with this, T. This is faster.

I dunno about this server full thing. They better be joking and/or testing something. I can understand not allowing people to create new characters - but locking people out who already have chars on the server is... just plain stupid and a clear violation of the seven P's.

 

 

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