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Author Topic: High Info Missions  (Read 1674 times)

Anonymous

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High Info Missions
« on: September 28, 2004, 03:37:45 pm »
I"m sure all of us have had high info drops infrequently in missions.  I've read on the boards that people are consistently getting high info drops from the "Brawler" generic missions.  A couple thoughts.

First is: What is the Brawler missions?  I had a generic list of Zion missions available after all the storyline missions were done, but don't recall ever seeing a "Brawler" choice.  I'm sure I would have clicked on it if I did because my intent was always to take missions with the most NPCs.  I usually chose Locate or Rescue.  Is there a "Brawler" choice and, if not, is that supposed to stand for something else?

Second is: If this holds true after the patch, I just wanted to bring it to ya'alls attention.  This would be a good way to build up info reserves for leveling up abilities.  Even at 22 things were getting damn expensive.

Anonymous

  • Guest
High Info Missions
« Reply #1 on: September 28, 2004, 03:43:06 pm »
Just  umm... curious Muse, but how much would constitute a high amount of info dropped.

Anonymous

  • Guest
High Info Missions
« Reply #2 on: September 28, 2004, 04:09:37 pm »
Brawl is at the bottom after you scroll down: HOWEVER

The quarter of a million information drops were bugs; and have been resolved in this up coming patch.  I know how expensive upgrading got - because one jackpot would level me 1 skill when I was at 27.

Anonymous

  • Guest
High Info Missions
« Reply #3 on: September 28, 2004, 04:28:59 pm »
I think brawl missions were where you had to get the PDAs from the false agents and then upload them through a hardline.

Anonymous

  • Guest
High Info Missions
« Reply #4 on: September 28, 2004, 04:34:11 pm »
Yeah, I recently discovered the whole 'scrolling-down' on the mission thing as well.

Anonymous

  • Guest
High Info Missions
« Reply #5 on: September 28, 2004, 04:35:26 pm »
I had no idea you could scroll down, I thought I was only being given one mission option.  That's extremely useful to know.

Offline Broin

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High Info Missions
« Reply #6 on: September 28, 2004, 05:26:06 pm »
Yup, it was the last mission on the generic Zion missions...  I would think anything over 100,000.00 would be a high info drop...  4,000 - 8,000 was what I got frequently during missions

Go ahead, make my day.

Offline Tbone

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High Info Missions
« Reply #7 on: September 28, 2004, 05:54:53 pm »
Brawl was only available after you had beaten all the storyline Zionist missions. Eventually you beat all their missions, so they gave you a list of generic ones to keep you busy.

Anonymous

  • Guest
High Info Missions
« Reply #8 on: September 28, 2004, 05:56:50 pm »
Hopefully they added some missions to make that part last a little bit longer.  By level 14 you would have all the working missions completed, and then be at the generic ones.

Anonymous

  • Guest
High Info Missions
« Reply #9 on: September 28, 2004, 06:49:02 pm »
I think I was unlucky with mission bugs. I didn't get to the generic missions until 18.  I never realized Brawl were available...grrr...

I consider anything 70k+ to be a high info drop.  I had quite a few 100k-200k drops from the Locate and Rescue missions, but never anything like 400k and never frequently enough to spam up skills.

Anonymous

  • Guest
High Info Missions
« Reply #10 on: September 28, 2004, 06:56:27 pm »
Kodros said that those drops were fixxed :\

Anonymous

  • Guest
High Info Missions
« Reply #11 on: September 28, 2004, 06:58:49 pm »
Well, crap!

Seriously, how are we supposed to obtain the information to level up ONE tree, nevermind multiple trees?  I very much enjoyed the fact that I had leveled up all the main hacker, gunner, and martial art trees....*sigh* !!

In addition, if that is true, I'd think it would be better to farm mobs in the world rather than do missions as the farming can go quite fast.

Anonymous

  • Guest
High Info Missions
« Reply #12 on: September 28, 2004, 07:02:00 pm »
Because being able to do that is suppose to be special. :)

I personally think it's a little silly when a person can get level 27, and most of the available skills also to 27 in one month while only playing during beta hours.  Though I think it sucks that the drops are being reduced - it certainly adds a balance 'special' factor.

 

 

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