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Author Topic: Operations (Raid) Information  (Read 2456 times)

Offline Tbone

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Operations (Raid) Information
« on: July 29, 2011, 12:49:14 am »
Exclusive Operation Information

The new information:

-8 and 16 man raids available
-different difficulties - loot scales with difficulty
-bosses drop "loot bag" for each individual player (no fighting over one loot item!)

Offline NoCry

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Re: Operations (Raid) Information
« Reply #1 on: July 29, 2011, 01:26:19 am »
Loot bag = win.

Offline Keeloth

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Re: Operations (Raid) Information
« Reply #2 on: July 29, 2011, 02:33:31 am »
Only one Operation up at launch, so we'll have plenty of time to gear ourselves for the next steps AND get PvP gear.

Offline Aracher

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Re: Operations (Raid) Information
« Reply #3 on: July 29, 2011, 04:58:33 am »
I'll be up for helping on any Raid's with this many active people in the angel's it shouldn't be hard to get people together to do it!

Offline Strod

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Operations (Raid) Information
« Reply #4 on: July 30, 2011, 11:05:33 am »
The loot bag is a very nice idea, I wonder if when you start to get Duplicate items -- since it belongs to you from your bag, if they are BoE or BoP.


Furious since 2006.

Offline Mharz

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Operations (Raid) Information
« Reply #5 on: July 30, 2011, 12:51:07 pm »
I've been considering Operations for a while now.  Specifically Op team make up.

The 8 man Op Team would maybe consist of something like:
Tanks: 2 - Ideally 1 melee and 1 ranged
Healers: 2-3 - A healer on each tank and a raid healer that could also dps when the two primary healers can handle incoming damage
DPS: 3 with at least two being ranged

The 16 man Op Team would be maybe something like:
Tanks: 2 - Ideally 1 melee and 1 ranged
Healers: 3 - A healer on each tank and a raid healer
DPS: 11 with at least one that could tank and one that could heal to be swing players in the right situations.  Based on what I've seen in game play I think there should be a ratio of 2 ranged for each melee dps.

As for organization I would think based on what we know teams of 8 (maybe from each order) should complete raids to learn the content then two 8 man teams get together to give the 16 man content a run.  This assumes that the 8 man raids are a little easier to run based on content and scheduling.  It would be nice to do something like run 8 mans during the week on these days to learn content then run a 16 man later in the week on these other days.  If the raids share a lockout then it would be run an 8 man this week to get ready for the 16 man next week.

I love the idea of order based teams but I think we'll end up getting OP teams from people who play at similar times rather than strictly orders.

Loot bags are a great idea.

Do we have a raid coordinator/leader yet?  Basically someone that has the point on all things raiding?  Might be a good idea to appoint one sooner rather than later.  

/excited

~M

 

 

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