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Author Topic: SWTOR and Heroengine  (Read 1835 times)

Offline XxUnforgivenxX

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SWTOR and Heroengine
« on: January 30, 2011, 12:57:18 am »
Just thought I'd share this link regarding HeroEngine. I hope to see most if not all of these features, especially the Day-Night thing, in game.



http://www.heroengine.com/features/heroblade-all-in-one-development-environment/
Feeling Nostalgic...

Offline Paitryn

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SWTOR and Heroengine
« Reply #1 on: January 30, 2011, 09:41:04 pm »
I like how the engine allows for on the fly development within the world. Yeah I looked up the engine a long time ago because I started playing MMO like games with DragonRealms, one of Simultronics text based games, which was what the hero engine was built to create: a 3D version of the world it was set in.

I dont know much about developer tools to make any comparisons, but I do think its got some pretty revolutionary ideas compared to engines from the time.

Offline Arawn

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SWTOR and Heroengine
« Reply #2 on: January 31, 2011, 12:50:58 am »
On the trailer i dint see the sun, or moon, it would be nice to see those... Got me thinking about Iego and seeing all of the moons at night time xD

If I had the source code... Life would be easier.

 

 

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