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Author Topic: OSVR: Open Source Virtual Reality  (Read 3712 times)

Offline Tecknik

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Offline Tbone

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Re: OSVR: Open Source Virtual Reality
« Reply #1 on: January 06, 2015, 01:46:46 pm »
I am more excited for the software potential than the hardware. I think Oculus is going to have the hardware covered, while OSVR will be a way for sub-par companies to try and play catch-up.

If Oculus tries to do a walled garden approach for software, though, this could unlock much more content and, down the line, allow third-party hardware to compliment Oculus easier. It sounds similar to what Steam was hoping to do at one point.

 

 

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