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Author Topic: Nartak - Beta Log  (Read 810 times)

Anonymous

  • Guest
Nartak - Beta Log
« on: August 21, 2004, 05:53:10 pm »
Day 1 - Friday, August 20, 2004 from 9pm to 10:30pm

(Since Skullster had something similar to this, I'm just gonna start making beta logs of what happens each day in beta. Also, could you please refrain from replying to this thread? I'd like to keep some sort of an uninterrupted post line through the 3 months while I have beta.)

Notes:
One word describes this game: Wow. That's all that needs to be said about it. Anyway, nothing really happened. I experienced the mission bugs with Tbone, the lag bug with Skullster, except Skullster had it worse than I did. Mobs are somewhat sparse, unless you're on a mission.

Bugs Encountered:
Mission Bugs (2)
Mission prematurely failing [fixed later during the window]
Mission floor in buildings not allowing you to re-enter elevator after fail
Possible Bugs
Loss of Information, setting it to -1?

Anonymous

  • Guest
Nartak - Beta Log
« Reply #1 on: August 21, 2004, 09:12:54 pm »
Day 2 - Saturday, August 21, 2004 from 7:45pm to 10pm

Notes:
Today was fun, even though there's going to be a player wipe before next week to make it somewhat even for the new arrivals. Saw Kaltren, Mendel, Eris, Relic, etc. Eventually found out that trading worked out towards the last 10-15 minutes of the Beta Window.

Bugs Encountered:
Mission Bugs
Mission parts not working after opening doors/looking in containers
Mission floor in buildings still not allowing you to re-enter elevator after fail [2 days]
Other Bugs
Loss of info confirmed, money just keeps going into the negatives after it hits -1.

Crash Count: 1
1st: Mid-combat while on a mission that eventually failed because Skully couldn't use the Silver Bullet for some reason. Reason unknown. No error message.

 

 

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