Game Breakdown
Character customization: Body Type:
A heavy character can only jump over objects waste high, they are slower, and have the most health. They can also use heavy weapons.
A medium character can climb anything up to head height. They have average health and average speed. They can use all weapons but heavies.
A light character can do wall hops which allow them to reach much higher places than any other body types. They are the weakest and fastest body type. They can only use smgs, pistols, and light rifles (sniper rifles).
Cosmetics:
You can choose your face, voice, and skin tone when creating your character. As you level up you will get different cosmetics accessories. These include face/head gear, shirt, jacket, face paint, facial hair, pants, tattoos.
Weapons: Weapons come in four categories and have multitude of attachments from muzzle breaks to a speed holster. Most weapons can have up to four attachments. You can have two primary but you sacrifice a knife while doing so. Their are also different grenades.
Heavy: Only used by heavy body types. Ex: Gatling gun
Medium: Average most balanced weapon.
Light: Include Smgs and snipers.
Side Arms: pistols, they allow you to use the knife.
Classes: I am not including upgrades and abilities
Soldier: Molotov, destruction objectives, refill ammo
Medic: health syringes, revive
Engineer: building, repairing, upgrading damage, disarm mines
Operative: hacking, spotting mines, disguising
Abilities: are upgrades and unlocks for your class and general play. They include buffs, mines, and turrets . When used they cost one pip on your energy bar.
http://brink.wikia.com/wiki/AbilitiesParkour: Allows you to move vertically over objects, slide, sprint, wall hop. This makes the game play extremely fast paced. You can do this manually(faster and smoother) or by the sprint button.
Game types: This includes the campaign which I don't need to explain. Challenges which get you xp, attachments,and weapons. Free play lets you go online, create bot matches, and create private matches.
Gameplay: The game is very fast paced and promotes teamwork( with out this you will fail hard) It controls like any other first person shooter. The HUD also is very recognizable. It offers a lot of versatility in what you choose to do and how you react to situation. Most matches are objective based with primary and secondary objectives.
I really am enjoying the game. It reminds me of BF combined with TF2. The game has to be the most fast paced shooter that I have ever played. The parkour is fun and easy though disorienting to some.