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Author Topic: Lag time explained.  (Read 912 times)

Offline Eroz

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Lag time explained.
« on: May 10, 2005, 12:26:21 am »
Response (Rich) - 05/09/2005 03:36 PM
The symptoms you are describing are typical of someone that has lost their connection to the game server. If you are experiencing lag , rubberbanding , or warping while playing MxO there are ways to help determine where the lag is coming from. Mouse over the latency meter which shows up in the lower right corner. When you do so you will see 3 different ping times; MSVR , margin server which controls log ins; RSVR , region server which controls the neighborhood you are in within the mega city; and RTT , round trip time to server. If your ping time to MSVR is low and your RSVR is high then this indicates server lag and there isn't any adjustments on your system that can help that but the developers are constantly working to improve the net code to reduce lag. If both MSVR and RSVR ping times are high then the lag is originating from somewhere other than the game servers. You can also use the /netstats command in the game to find out if you are experiencing packet loss and what your computer's FPS (frames per second, television has 30 FPS) If you find that you are having low ping times but your FPS and or packet loss is high, tech support may be able to help you configure your system to help reduce your lag, but otherwise the lag you are experiencing is part of online gaming and cannot be helped.

Found at: http://mxoboards.warnerbros.com/forums1/thread.jspa?threadID=5133&tstart=0
"Have you ever tried to dismantle a snowball?" - Linus, Peanut's Gang.

Anonymous

  • Guest
Lag time explained.
« Reply #1 on: May 10, 2005, 05:33:48 am »
It is... inevitable.

Anonymous

  • Guest
Lag time explained.
« Reply #2 on: May 10, 2005, 01:07:54 pm »
Great info.  Thanks for the heads up.

 

 

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