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Author Topic: Sig/Photoshop help, quick question  (Read 2628 times)

Anonymous

  • Guest
Sig/Photoshop help, quick question
« on: April 01, 2005, 07:38:34 am »
How come my sig has no animation?  It should have the rotating circle and the wiggets.

Anonymous

  • Guest
Sig/Photoshop help, quick question
« Reply #1 on: April 01, 2005, 08:58:17 am »
You'll have to save it as a gif through Adobe Imageready.  Go through the instructions on this page...actually Gillette/Ratio's post makes it a bit easier and if you have any more questions feel free to PM me or post here.

http://thefuriousangels.com/index.php?msg=28671

Anonymous

  • Guest
Sig/Photoshop help, quick question
« Reply #2 on: April 02, 2005, 02:06:25 pm »
because your new, you muscles have atrifused(SP), we are rebuilding them

Anonymous

  • Guest
Sig/Photoshop help, quick question
« Reply #3 on: April 04, 2005, 09:51:21 am »
I believe the word you are looking for is atrophy, Zonk.

Anonymous

  • Guest
Sig/Photoshop help, quick question
« Reply #4 on: April 04, 2005, 10:29:11 am »
yeah and it's you're not your ;)

Anonymous

  • Guest
Sig/Photoshop help, quick question
« Reply #5 on: April 04, 2005, 10:45:24 am »
You forgot a period at the end there.

Anonymous

  • Guest
Sig/Photoshop help, quick question
« Reply #6 on: April 04, 2005, 04:09:30 pm »
And you need to capitalize the "b" at the beginning of your fragmented sentance...

Anonymous

  • Guest
Sig/Photoshop help, quick question
« Reply #7 on: April 27, 2005, 02:27:32 pm »
Don't make me beat someone in the name of grammer. >:)

Anyway, compiling it in Photoshop shouldn't make a difference than conpiling it in Imageready should it? I tried test-compiling my the other day in CS (Photoshop, not Counter-Strike you crackhead) and got the same problem.

Anonymous

  • Guest
Sig/Photoshop help, quick question
« Reply #8 on: April 27, 2005, 07:16:39 pm »
I'm pretty sure you'll have to 'save optimized as' (a gif) in Imageready.      Thats how I do it.  I'm not sure if the frames will convert to an animated gif in Photoshop.

Offline Ketamininja

  • VETERAN ANGEL
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  • Join Date: Jul 2004
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Sig/Photoshop help, quick question
« Reply #9 on: April 28, 2005, 03:38:32 am »
photoshop deals with single frames, but imageready will convert frames to animation, I think you are correct Beleev.

I'm a total frickin rock star from mars.
C'mon bro, I got tiger blood.

Anonymous

  • Guest
Sig/Photoshop help, quick question
« Reply #10 on: April 28, 2005, 12:24:38 pm »
ImageReady, ImageReady, ImageReady. The only thing you should ever use photoshop for is creating or editing specific elements (and then you should copy and paste them into imageready). Photoshop is useless for animation - and since it sees frames as layers and saves them as ordinary ps layers and not as frames with timing data, if you edit things in photoshop, there's a good chance you'll have to go through and reanimate the entire thing by hand. :)

In fact, unless you're doing something like resetting white points, color matching, importing ai graphics or making custom ramps, there's really no reason at all that you should be using ps for editing these sigs. (You might think you need 48 bit color, but I guarantee that the 256-color gif you'll end up with doesn't. :P) /shrug

I re-read and edited my post in the sig thread. Since photoshop and imageready are really the same program, I forget that people don't know which to use for what and I say one when I mean the other all the time. My language was sloppy for new users. Sorry about that.

 

 

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