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Messages - Jesseria

Pages: [1] 2 3
1
Non-VR Games / Inactive?
« on: February 20, 2012, 06:19:53 pm »
I was just one yesterday playing around and having a good time. Today, I get an e-mail about being Inactive.

No, I'm not able to play as much as I'd like, but this is due to a very big problem with certain nvidia drivers failing to operate appropriately with certain hardware/OS issues.

This is under investigation by nvidia and microsoft (seems to be an OS related issue) and I unfortunately have to wait until they resolve this issue.

Aeiyr is in the same boat as me (waiting for issue fix).
Eliana is my wife, and she doesn't want to play if I can't play.

Please be patient with us - and yes, we do log in periodically. We like the guild a lot, and I've even bought a T-Shirt and a Mug from your store - so please don't think our commitment to the game or guild isn't there because of this technical problem.

Thanks.

2
Non-VR Games / Re: My experience as a Shadow-Balance build so far.
« on: December 29, 2011, 12:06:35 am »
Why aren't you placing the 2 points in the Containment talent. Having an instant cast CC for PvP is an incredible power - especially if you find yourself trying to cap a point with only one defender present. CC - Cap Point - Kill Dude.

3
Non-VR Games / Re: Things you have accomplished while waiting in queue.
« on: December 17, 2011, 05:41:48 pm »
I did my homework

4
News and Announcements / Re: Updates from Day 1 In Game!
« on: December 13, 2011, 11:18:41 pm »
Not to be a downer, but it is extremely difficult to read this from my perspective. I really wanted to be there for the world boss, and I fear that because of staggering, I'm going to miss out on a lot.

Have fun out there, and don't forget about those who are still waiting. It's very lonely over here.

5
Non-VR Games / Early access name reservation
« on: December 13, 2011, 09:31:38 pm »
Any chance someone can reserve Dovahkiin?

That would be awesome - no clue when I'll get in . . . this is incredibly discouraging.

6
Non-VR Games / Re: SWTOR server list from - Ask a Jedi
« on: December 12, 2011, 06:31:57 pm »
Quote from: "Amarantus"
Looking at our pre-launch guild server, I have to say we got placed with some pretty big PVP names. SiN, AOD, etc.
 All heavy PVP guilds that have been around since as early or earlier then I started gaming. (14 years ago now...Jesus I'm old)


Interesting - I wonder if they found a way to put the more organized Guilds together. Either way, I don't think we are missing anything.

7
General / Get Your New FA SWTOR Release Coin!
« on: December 12, 2011, 04:28:45 pm »
Thank you Sir!

8
Non-VR Games / Re: SWTOR server list from - Ask a Jedi serv
« on: December 12, 2011, 04:22:15 pm »
Astral  - I am working on RP Stuffs now. Not sure if there is an order dedicated towards integrating the guild with the RP community via RP - but I would like to see how our guild can change, and shape the RP landscape on our server.

9
Non-VR Games / Re: SWTOR server list from - Ask a Jedi server l
« on: December 12, 2011, 03:42:55 pm »
Quote from: "AstralFire"
I'm actually more concerned about the RP than the PvP. We might be outnumbered, but we can take 'em. I just don't want to end up with a weak RP population with all the RPers running to Emp-side. Will have to hit the ground with best foot forward.


I too am a bit concerned with how the RP nature of the server is going to grow. I was involved with Aion's RP community for a while, and it was just a terrible bout of bar chatting with no real story or sense of change.

I would really like to see change occur within the game's RP community, and interacting stories and creativity come to life.

10
Non-VR Games / Re: Weekly Preorder Numbers (Physical)
« on: December 12, 2011, 07:27:36 am »
I want to put some perspective on this briefly, as I think posts like this scare people we pre-ordered in October/November, time frames which are more than worthy of extended early access.

MMORPGs are judged heavily by their launches. Rift, one of the more recently developed competitors to SW:TOR (which is also doing quite well) managed to bring in all of their pre-orders at the same time, five days early. It is now the standard to offer pre-orderers of an MMORPG early access, and never have I seen the entrance staggered.

BioWare and EA are both relatively smart companies, and they know what it is going to take to market this game appropriately. If anyone must wait until December 19 for Early Access, they failed. Their goal should be to get as many people in by the 15th as soon as possible. Based on their e-mails and correspondence, I think this might very well be the case.

Remember that over 750k players logged in over the Stress Test Weekend. The average /played time for each of those players was 12 hours. This was a great test, and they learned a lot from that. Furthermore, it was obvious to me from my testing experience that the servers are very ready for prime time, minus a few quirks here and there.

Since they announced the 13th as the new beginning for Early access - they have told us that we would not be getting any e-mail indicating when players would gain access. They said that they are doing this to remain flexible - both to maintain server stability, but also to see if they can get more players in sooner. They want to make sure that they can live up to the promise of offering 5 days early access to their players like their competition has.

So, with all of that said, I would not be at all surprised to see people who ordered in October or November in by the afternoon tomorrow. I think everyone who pre-ordered had a good chance of getting in by December 15.

That's my viewpoint - and I hope that I'm right. It will be difficult for those who pre-ordered late to feel part of the team if most of the FA players are level 20+ (which is more than possible considering our BETA experiences).

Good luck to you all on getting in tomorrow - and have hope. I really think they are trying to get us in as fast as possible. I pre-ordered in October, and I am truly optimistic about being in on the 13th. We'll see.

11
Non-VR Games / Re: No active subscription error...
« on: December 12, 2011, 07:15:21 am »
Origin's pre-order code is just that, a code saying that you pre-ordered. They are going to send you an actual License Key once they charge your account on the 16th. After you apply your code you get after actually buying the game, you will be able to actually setup your monthly subscription plan.

Hope this helps.

12
Off Topic / Re: Oh my! Skyrim ....
« on: December 12, 2011, 07:11:32 am »
Fairly nice setup for a rig made just for SW:TOR. I also just built a new rig - using an i5 2500k 3.7GHz (OC'd to 4.3) CPU, with an Nvidia 560 Ti Fermi, 16 GB of G.Skill Sniper RAM. Computer is amazing . . .

Nice being a part of the builder club for once isn't it!

13
Non-VR Games / Re: Hardcore / Competitive Group Sign-Ups
« on: December 12, 2011, 07:06:59 am »
Just show me what to kill - I'll get it done.

Count me in for PvP/PvE.

14
News and Announcements / Re: Seeking New Leadership
« on: December 11, 2011, 11:59:35 pm »
It might just be me, but sometimes those best suited for leadership don't ask or publicize it. Are we looking at everyone, even those who do not submit a PM to Tbone, for consideration to take a leadership role?

Personally, I can think of a few individuals that are deserving - but I haven't seen their interest in terms of a reply to this thread.

15
General / Get Your New FA SWTOR Release Coin!
« on: December 11, 2011, 11:06:30 pm »
Tbone - I'd like to place an order for 2 of the coins standard FA SW:TOR coins, checking thread now to make sure I am doing everything I need to do that.

Pages: [1] 2 3
 

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