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VR Gaming / Re: FA Development - The Construct
« on: September 11, 2013, 11:44:41 am »
Hey all. I'm not really sure what's going on with this but I'm up for getting involved if I can be of any help.
I've not done loads of game dev/unity dev but I've done a bit since I got my rift and I have a decent background in programming.
Currently I've got an island with a jetty and some awesome realistic sea shader I found. There's different sound above/below water and I'm looking at implementing swim(float)ing. I have my hydra hands integrated and the basics of a character body. I've also learnt the basics of rigging; rigged, added and re-skinned myself some fish and I'm just adding some basic behaviours to them. I'm still learning the basics when it comes to VectorMath etc but I'm fairly confident I can get on it - especially with some defined goals. I've also done a bit of System integration with the aim of creating a popup 3d music player based on a directory tree of mp3s. Getting there with this but it's early days.
I don't know what sort of time I'd be able to commit to this but if there's a chunk of development you can define and I can help with I'm up for giving it a go.
How are you working atm, are you in github/bitbucket or anything? It'd be nice to get a chance to work with some more experienced developers.
I've not done loads of game dev/unity dev but I've done a bit since I got my rift and I have a decent background in programming.
Currently I've got an island with a jetty and some awesome realistic sea shader I found. There's different sound above/below water and I'm looking at implementing swim(float)ing. I have my hydra hands integrated and the basics of a character body. I've also learnt the basics of rigging; rigged, added and re-skinned myself some fish and I'm just adding some basic behaviours to them. I'm still learning the basics when it comes to VectorMath etc but I'm fairly confident I can get on it - especially with some defined goals. I've also done a bit of System integration with the aim of creating a popup 3d music player based on a directory tree of mp3s. Getting there with this but it's early days.
I don't know what sort of time I'd be able to commit to this but if there's a chunk of development you can define and I can help with I'm up for giving it a go.
How are you working atm, are you in github/bitbucket or anything? It'd be nice to get a chance to work with some more experienced developers.