The Furious Angels

FA Discussion => Non-VR Games => Topic started by: Sared on March 14, 2012, 12:28:17 pm

Title: Legacy
Post by: Sared on March 14, 2012, 12:28:17 pm
The Day 2 Guild Summit NDA was lifted, and Legacy information has been squirting out all over the place.

Source Links:
Legacy:

Species


Alignment:


Ship Unlocks:


Combat:


Convenience:


Achievement Mission Terminals :


Warzone:

Novare Coast


Interview with Georg Zoeller:

Operations:


Class Balance / Buffs / Nerfs:
Title: Re: Legacy
Post by: Anamodiel on March 14, 2012, 12:50:39 pm
Haha, so glad I didn't waste my time grinding out Legacy.
Title: Re: Legacy
Post by: Sared on March 14, 2012, 12:52:47 pm
Haha, so glad I won't have to spend millions of credits on any of that. :P
Title: Re: Legacy
Post by: ExternalError on March 14, 2012, 01:22:16 pm
so sared race to 35 to unlock everything
Title: Re: Legacy
Post by: Tbone on March 14, 2012, 01:31:33 pm
Looks like at my legacy I already get everything but the GTN.
Title: Re: Legacy
Post by: Fuse on March 14, 2012, 01:47:00 pm
Rocket boost is the best imo - especially if usable in pvp. With my force speed I'm looking forward to 10 second huttball scores.
Title: Re: Legacy
Post by: Ademaro on March 14, 2012, 04:03:42 pm
To me it seems like it would still cost regardless of legacy lvl. I would think that you have to pay that ammount once you hit that legacy level? Cause thats a LOT of free stuff once you hit legacy 15 or so
Title: Re: Legacy
Post by: Ademaro on March 14, 2012, 04:10:40 pm
Quote
You're not likely to have any significant legacy levels if you just play characters in the 20 to 30 range. You only unlock legacy levels once you finish chapter 1 ( ~ level 30) with a character in the first place.

And let me make this clear, since there's some confusion about it:

The system allows you to unlock things EITHER via achieving the unlock condition (e.g. reaching chapter 2 in a specific class, reaching a specific PvP rank, etc) OR by paying credits. It is not both.

The credit option exists so players can enjoy content that they know they would never unlock in regular play (e.g. 'I'd love a pureblood Smuggler, but no way I'll level a Sith Warrior just for that').

Some things (like legacy class abilities) cannot be purchased with credits while other things can only be purchased (not unlocked) but are gated by legacy level (e.g. the GTN for your ship requires you to have a high legacy level before you can purchase it).


Disregard my last post  quoted by George Zoeller
Title: Re: Legacy
Post by: Sared on March 14, 2012, 06:12:53 pm
Quote from: "ExternalError"
so sared race to 35 to unlock everything


35? Seriously? I thought the Legacy cap was 50 or somesuch?
Title: Re: Legacy
Post by: ZephixLeer (Zephic) on March 14, 2012, 06:29:19 pm
What? No details on the grav round nerf? uuugh.. time to go browse official forums for any info.
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