The Furious Angels

FA Discussion => Non-VR Games => Topic started by: XxUnforgivenxX on January 27, 2011, 02:45:20 am

Title: Help w/ system reqs to run SWTOR
Post by: XxUnforgivenxX on January 27, 2011, 02:45:20 am
Suppose my future rig contains:

500W Power
i5 or i7 3.0+ cpu
2 gts450
4 gb RAM pc3-10600

Based, off what's been leaked and released, do you think that would be MORE THAN enough to run SWTOR? or just about right?

It would seem pointless to speculate now but I just need a general sense of how much I need to save. I've been away from PC gaming since MxO so my grasp on what graphix quality/performance/cost should be are off.

FYI: I played MxO with a geforce 5700, 1gb ram, and p4 1.7ghz. the frame rate was meh, but I'd like to have a nice experience with swtor and see it running smoothly.
Title: Re: Help w/ system reqs to run SWTOR
Post by: ArchNemesis on January 27, 2011, 05:49:22 am
I'm thinking all that is more than fine

I'd get an ATI Gpu, but that's personal preference. I feel ATI is better bang for buck, where as Nvidia tends to be more expensive without enough performance to justify it.
Title: Re: Help w/ system reqs to run SWTOR
Post by: Fuse on January 27, 2011, 07:30:32 am
That is definitely enough... and the PSU is pretty much irrelevant to gaming unless you run a ton of hardware in it.
Title: Re: Help w/ system reqs to run SWTOR
Post by: Ash on January 27, 2011, 09:07:04 am
Quote from: "Fuse"
That is definitely enough... and the PSU is pretty much irrelevant to gaming unless you run a ton of hardware in it.


Or unless you're Broin.
Title: Re: Help w/ system reqs to run SWTOR
Post by: Fuse on January 27, 2011, 09:17:40 am
I'll rephrase...
A 500W will handle the i5 and 2 gts450's with no issues. If you plan on having a handful of HDs and a couple DVD/BRs in there, I might bump that up a bit.

If you are Broin, then no - that will not work. The laws of physics will not let Broin be close to anything less than the best. Sparks fly, fires erupt...It's not pretty. Remember the huge blackout in Ohio a few years ago? Broin was flying in his private jet and tried to get on the internet over Cleveland.
Title: Re: Help w/ system reqs to run SWTOR
Post by: Tecknik on January 27, 2011, 11:08:47 am
Instead of doing two 450s in SLI, you could go with a more powerful single card like the GTX 470 for around the same price.  You'd need at least a 550w for a GTX 470, though.

I doubt you'll have any issues with an i5 or i7 at 3+GHz.
Title: Re: Help w/ system reqs to run SWTOR
Post by: Fuse on January 27, 2011, 11:24:12 am
Unless they changed something, the gtx460 has better benchmarks than the gtx470, BTW. It's also a bit cheaper. It's what I run, and is really impressive.

EDIT: Nevermind on the performance stuff. It's been a while sinse I looked up benchmarks, but most 470s will indeed beat out the 460's. 460's overcloock better and are much better performance for cost. Even with that said, the 460 is a great buy. Performance = 470. Cost = 460.
Title: Re: Help w/ system reqs to run SWTOR
Post by: Tecknik on January 27, 2011, 12:19:38 pm
Quote from: "Fuse"
Unless they changed something, the gtx460 has better benchmarks than the gtx470, BTW. It's also a bit cheaper. It's what I run, and is really impressive.

EDIT: Nevermind on the performance stuff. It's been a while sinse I looked up benchmarks, but most 470s will indeed beat out the 460's. 460's overcloock better and are much better performance for cost. Even with that said, the 460 is a great buy. Performance = 470. Cost = 460.

I was going to recommend the GTX 460 (I run two in SLI), but the GTS 450 in SLI beat out a single GTX 460 in all the charts I could find.
 
Still, with that being said, a single GTX 460 would be a very nice option for now.  You can always pick up a second one for SLI later on down the road when they're cheaper.

If you're going to go the GTX 460 route, make sure you get the 1GB model.  Don't bother with the 768MB model.
Title: Re: Help w/ system reqs to run SWTOR
Post by: Lithium on January 27, 2011, 02:38:30 pm
Intel is really pricy. If your looking budget AMD has much better deals. 6 core processor, nice motherboard, and 8gb of ram can be less than $500. Keep in mind with Intel you want triple channel ram i.e. 3 sticks to get the speed advantage.

I have a GTX465 and its a good card, but I'm underwhelmed as it is the bottleneck, not the cpu on the very high end games. I might be willing to sell it if anyone is interested.
Title: Re: Help w/ system reqs to run SWTOR
Post by: Avzeke (Khr0n1k) on January 27, 2011, 02:56:00 pm
I have a 460 as well and I am sure it will be more than enough to run SWTOR. I have that paired with a i3 2.9Ghz and it runs everything great. Not a very scientific benchmark but I haven't had any problems running almost anything on high with good frame rates.
Title: Re: Help w/ system reqs to run SWTOR
Post by: Apollithenes on January 27, 2011, 03:29:50 pm
Tried to find a thread similar to this the other day. Thanks for whipping one up Unforgiven. I'm creating a wishlist at the moment too, and pricing it all out. Concerned it will be out of my price range, but I'll sort it out.

Anybody got an older rig they want to sell? I never played MxO on a machine that could handle it. Why start now?
Title: Re: Help w/ system reqs to run SWTOR
Post by: XxUnforgivenxX on January 27, 2011, 05:45:36 pm
@Lith WHAT?!? I feel soo n00b for not knowing about Tri Chan RAM. I was blown away when I found out GPU's were going multi-core.  So should I be finding motherboards with 3,6 RAM slots?

@Apolithenes I was running Mxo @ 13 fps on avg. 18fps when standing around. hyperjumping just wasnt the same as  it looked on youtube. If SWTOR ends up being a DirectX 10 game, then equipment costs should be a couple hundred dollars lower. Hopefully by the time goes live, price points will have dropped 10-20% for min req equip as well.

Thanks for all the suggestions guys! With all that's been said, I'll likely get a GTX460 or a radeon 6800 series card to start with and add SLI/Crossfire later. I'll probably stick with intel in the event I ever want to try converting it into a Hackintosh.
Title: Re: Help w/ system reqs to run SWTOR
Post by: Lithium on January 27, 2011, 06:10:08 pm
I don't build Intel rigs so I don't know the chipsets or core codes. But the advantage of iCores or whatever they are is that the triple channel memory improves performance. (ala. video encoding and hardcore cpu/memory stuff, typically not gaming) So yes, Intel motherboards should have 6 memory slots and you need 3 sticks for triple channel performance. That's why for me I could never justify Intel because everything is a lot more expensive and the graphics card typically bottlenecks first anyway.

Like I said I have a GTX465 that I don't think I want, not that it's a bad card, it's better than the 460, I think I am going to crossfire something or get something with a little bit more DX11 power for some of the higher end games. I'd probably sell the 465 for the price of a 460 so just PM me if you want to work something out.
Title: Re: Help w/ system reqs to run SWTOR
Post by: XxUnforgivenxX on January 27, 2011, 06:41:24 pm
Thanks lith. I'll think about it. Now I'm pondering the necessity of a GPU because of sandy bridge. I have a ton of catching up to do.

http://news.softpedia.com/news/Sandy-Bridge-Quick-Sync-Technology-Better-Than-Nvidia-at-Video-Transcoding-178130.shtml

http://www.anandtech.com/show/3871/the-sandy-bridge-preview-three-wins-in-a-row/7

"Sandy Bridge's integrated graphics is good. It's fast enough to put all previous attempts at integrated graphics to shame and compete with entry level discrete GPUs. The fact that you can get Radeon HD 5450 performance for free with a Core i5 2400 is just awesome. As I mentioned before, you won't want to throw away your GTX 460, but if you were planning on spending $50 on a GPU - you may not need to with Sandy Bridge."
Title: Re: Help w/ system reqs to run SWTOR
Post by: Saint on January 29, 2011, 02:47:05 pm
Or... from the screenshots on razer.com it looks like the switchblade is going to run SWTOR, you could just buy one of these.. hehe although you would either need to use the hdmi output or get used to the 7" screen :)
http://www2.razerzone.com/switchblade/gaming
Title: Re: Help w/ system reqs to run SWTOR
Post by: XxUnforgivenxX on January 29, 2011, 04:48:04 pm
Wow... I want that! Being THAT mobile would allow me to play much more often. I just made a suggestion in the SWTOR forums to port a version to iOS. =)
Title: Re: Help w/ system reqs to run SWTOR
Post by: Lithium on January 29, 2011, 05:58:25 pm
Quote from: "XxUnforgivenxX"
port a version to iOS. =)


lmao, now that there is funny. I needed a daily dose of humor.
Title: Re: Help w/ system reqs to run SWTOR
Post by: XxUnforgivenxX on January 30, 2011, 01:27:32 am
I found this on the HeroEngine site:

Quote
HeroEngine Client Specifications
The HeroEngine client is fully scalable, supporting a wide range of client computer specifications.

Minimum HeroEngine Client System Specification

Microsoft Windows XP sp2 or later
1 GHz CPU
256 MB RAM
2 GB free HD space
DirectX 9.0c compatible fixed function graphics card, with 64 MB RAM
Audio device
1 button mouse
Keyboard

Recommended HeroEngine Development System Specification

Microsoft Windows 7 x64
Dual Core, 2 GHz CPU
2 GB RAM
50 GB free HD space
Shader Model 2 or later graphics card, with 512 MB RAM
Audio device
2 button mouse with scroll wheel
Keyboard


Also from the site: future support for PhysX!

Quote
Physics Server
Utilizing the NVIDIA PhysX™ SDK, the HeroEngine physics server currently represents a physical model of the entire world on both the client and server.

Physics Engine Features
Simulated rigid body dynamics
Real-time updates during the editing process
Ray casting and collision detection queries at very high speed
Physics Engine Features Under Development
Full NVIDIA PhysX™ integrated collision and character controller based collision
Advanced Constraint management
Cloth simulation
Soft body simulation
Ragdoll physics for characters
More script bindings
Fluid particle systems


Direct X9.0c... wow, that's anywhere from 2004-2008. I think this definitely strengthens the idea that SWTOR will have wide legacy hardware support. It makes sense too that they would want compatibility to be ubiquitous.
Title: Re: Help w/ system reqs to run SWTOR
Post by: Lithium on January 30, 2011, 01:25:27 pm
Yeah, don't believe everything you think. Those are specifications to run a development environment, not a game. I can design a spiffy looking level on a POS computer. Once I compile it and run it in real-time, it might only run on a top of the line setup...

I don't know why everyone is freaking out over game requirements. It's an MMO for crying out loud. Spend the $500-$1000 to build a respectable computer and you'll be fine. If you're running a 5 year old eMachine then you better expect to turn off a lot of the added 'flare'.
Title: Re: Help w/ system reqs to run SWTOR
Post by: XxUnforgivenxX on January 30, 2011, 04:24:55 pm
Well as for me continuing speculation, the answer's elementary. I've nothing better at the moment to contribute. lol. But hey, the possibility of PhysX in an mmo? thats news right?
Title: Re: Help w/ system reqs to run SWTOR
Post by: likwidtek on February 01, 2011, 12:08:41 pm
Lith, a few of our guys may not have the money to toss around like that.  Many many people aren't able to afford top of the line equipment let alone middle of the road..  I think being curious about system specs is a valid budget question.  But to agree with lithium's point, yeah nearly every MMO is playable on the most basic of computers so long as it doesn't have an onboard video card.
Title: Re: Help w/ system reqs to run SWTOR
Post by: Tecknik on February 01, 2011, 12:57:16 pm
Quote from: "Lithium"
I don't build Intel rigs so I don't know the chipsets or core codes. But the advantage of iCores or whatever they are is that the triple channel memory improves performance. (ala. video encoding and hardcore cpu/memory stuff, typically not gaming) So yes, Intel motherboards should have 6 memory slots and you need 3 sticks for triple channel performance. That's why for me I could never justify Intel because everything is a lot more expensive and the graphics card typically bottlenecks first anyway.

Like I said I have a GTX465 that I don't think I want, not that it's a bad card, it's better than the 460, I think I am going to crossfire something or get something with a little bit more DX11 power for some of the higher end games. I'd probably sell the 465 for the price of a 460 so just PM me if you want to work something out.

I'm just going to put this (http://www.overclock.net/intel-memory/681697-truth-about-i7-1366-memory-both.html) right here.

LGA1366 Core i7 processors do perfectly fine in dual channel.

LGA1156 Core i5/i7 processors are dual channel only and do just as well.
SimplePortal 2.3.8 © 2008-2025, SimplePortal